David
Cotterrell
David
Cotterrell
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Generative
Click an item for more detailed information about each project. To view a complete list of projects, click
here
.
GEV IV : Conflict (v)
14th October 2022
A 5m Immersive projection exploring micro-simulation models and military behaviour.
Ghost in the Machine (v)
16th July 2021
10 billion automated Zoom connection attempts.
Automotivation
8th August 2015
An autonomous slot-car race track with 20-55 race cars micro-simulating patterns of behaviour within congested traffic systems
Babel (v)
8th August 2015
Babel is a 3D projection of a simple closed-system created within a game engine. The work depicts an infinitely expanding highway ...
The Ostrich Effect (v)
4th October 2013
The Ostrich Effect is a generative installation that explores the recursive loops that might occur in hypothetical scenarios. It i...
In Other Worlds, I Love You
11th May 2013
In Other Worlds, I Love You was commissioned by Parabola for the Tatton Park Biennial 2012.
Apparent Horizon
11th February 2012
Immersive generative projection system
Searchlight II
11th February 2012
Generative scanning projection system.
Observer Effect
11th February 2012
This work is in part derived from a short story by Ray Bradbury. Originally published as 'The World the Children Made’ in th...
1010 (v)
26th June 2011
A temporary three channel algorithmically generated projection.
The Debating Society
1st November 2007
Proposed installation of a sitting area in the Scottish Gorbals, of five computers in a continuously generated discussion
Searchlight (v)
15th March 2007
Disembodied shadows move through a projected searchlight in a square in Sunderland
Model Junction No1
13th May 2006
A generative installation using traffic simulation technologies
Underworld (v)
5th December 2005
Permanent installation in the Unicorn children's theatre, placing a LED screen under the foyer's floor displaying another world
Fresco
10th April 2004
Permanent evocative light installation projecting onto the ceiling of a children's hospital
GEV III : Weather System (v)
27th March 2003
The final generative installation of the God's Eye View series, exploring the approximation of weather modelling.
GEV II : Grid-Lock Generator (v)
27th March 2002
The second generative installation of the God's Eye View series offering an abstracted view of urban traffic modelling.
TDS
1st July 2001
Installation of two computers attempting to have a mutual Rogerian conversation using a customized script of ELIZA
VoiceOver
20th September 2000
A sonic environment in public space, processing and altering sounds that were picked up into an ambient sound
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